Community

Built with Brody, shared with the world

Game jams, a Discord that ships, an open-source repo, and a showcase of games built with Brody AI. The parity tracker drives what we build next — your feature ideas land on the roadmap.

Game Jam · Monthly

Brody AI Game Jam — ship a playable scene in 48h

One weekend, one prompt-driven scene, zero excuses. Let Brody build the level, the enemy AI, and the verify loop while you focus on the fun. Winners get featured here, in the showcase, and on the next changelog.

Sample themes

One-button horrorGravity is a lieEverything is a bossNo UI, all vibes48 prompts, one scene

Rules in brief

48 hours

Jam starts Friday 18:00 UTC, submissions lock Sunday 18:00 UTC.

Built with Brody

Use Brody AI for the heavy lifting — the more of the game it builds, the better.

Solo or teams of 3

Solo is encouraged, but teams of up to three are welcome.

Playable in Unity 2021.3+

Submit a playable scene plus a 3-sentence dev log with your top prompts.

Where the community lives

Coming soon

Discord Server

Real-time help, feedback, and the #game-jam channel where announcements land first.

Invite link drops with the launch

GitHub

Open source repo, install guide, and the parity tracker that drives what we build next.

Visit GitHub
Coming soon

X (Twitter)

Clips from the YouTube demos, release notes, and jam results as they ship.

Invite link drops with the launch

Showcase — built with Brody

Slot 1 · placeholder

“Build a 3D platformer level”

Level composer pipeline: template, layout, enemy AI, gameplay verification.

Slot 2 · placeholder

“Add WASD movement, jump, camera follow”

Script created, attached, and verified in a real compile.

Slot 3 · placeholder

“Design a dungeon layout”

Deterministic dungeon planner: rooms, walls, doorways, treasure.

Slot 4 · placeholder

“Ship a 60-second arcade loop”

Lives, score popups, game over, restart — one prompt to playable.

Submissions open with the first game jam — your entry could be the first card here.

Contribute — help close the parity gaps

Every idea below is tracked in the competitor parity tracker, the living doc that decides what Brody builds next. Pick one, open an issue, and ship it.

In flight

Session continuity

Resume a Brody task mid-run across a Unity domain reload (parity A8, in flight).

Planned

Play-mode memory profiling

Profile allocations in Play Mode so Brody can spot leaks (parity B7).

Planned

Built-with-Brody showcase

The gallery on this page — first entries ship with the first jam (parity F6).

Open idea

Community-driven prompts

A curated prompt library from jam dev logs, voted on by the community.

Ship something worth showing

New accounts get a 7-day free trial with 50,000 AI credits — no credit card required. The next showcase card could be yours.